Interactive Instruments

The means and manner by which a human may interact with a machine for the purpose of music making has proven an area of immense research and activity since the days of early electronic instruments. This term is used without any great consistency, in part due to the immense scale of current research and activity in the field.

Any conceivable means of inputting data into a system to elicit some form of musically meaningful response may be considered to be a controller. In the broadest possible sense, a controller, via some form of communication between component parts (e.g. MIDI, converters, computer software) in conjunction with some means of producing or modifying sound may be termed an Interactive Instrument. Frequently, such controllers exist in homologous relationships with sensors (e.g. of movement). Thus gloves, conductors batons, toys, amongst countless other examples, may be constructed or modified to function as musical instruments.

An existing form of musical instrument may be modified through the addition of sensors, enabling control of additional electronically mediated sound generation or modification (including the instrumental sound itself) in addition to the conventional control the musician exerts over the production of the acoustic sound. Such examples are also sometimes referred to as Extended Instruments.

Instruments interactifs

Depuis les premiers instruments électroniques, l'étude des moyens permettant à une personne d'interagir avec une machine pour produire de la musique a toujours été un vaste domaine de recherche. De ce fait, la définition de ce terme est un peu floue. En effet, ceci est dû à l'immense champs de recherches et d'activités qu'il regroupe.

Tous les moyens imaginables permettant d'entrer des données dans un système afin d'obtenir une certaine forme de réponse musicale peuvent être considérés comme étant des contrôleurs. Dans son sens le plus large, un contrôleur permettant une certaine forme de communication entre différents éléments (par exemple les interfaces MIDI, les convertisseurs, les logiciels) et en interaction avec une production ou une modification du son peut être nommé instrument interactif. Habituellement, de tels contrôleurs sont employés avec des capteurs (par exemple, des capteurs de mouvement). Ainsi, les gants, les baguettes de direction interactives, les interfaces de jeu et de nombreux autres exemples peuvent être construits ou modifiés afin de devenir des instruments de musique. De plus, un instrument existant peut aussi être modifié par l'ajout de capteurs permettant de contrôler d'une manière électronique la génération ou la modification de sons (y compris sur les sons de l'instrument lui-même) en plus du contrôle habituel exercé par le musicien sur le son de l'instrument. De tels exemples sont aussi parfois nommés instruments étendus.

Strumenti interattivi

Fin dai primi sviluppi degli strumenti elettronici, lo studio dei mezzi e dei modi con cui l'uomo può interagire con una macchina nel fare musica hanno rappresentato un campo di ricerca di grande interesse. Per questo motivo, il termine Strumenti interattivi è utilizzato in maniera a volte imprecisa, perché comprende una grande varietà di ricerche e attività.

Ogni potenziale sistema che permette di inserire dati in un sistema, per ricavarne una risposta musicale significativa può essere considerato un controllo. In senso molto largo, un sistema composto di un controllo che attraverso una forma di comunicazione mette in congiunzione qualsiasi altro componente (MIDI, convertitori, software) con qualsiasi mezzo di produzione o trasformazione di suono rappresenta uno strumento interattivo. Spesso questi controlli si presentano combinati ai sensori, per esempio ai sensori di movimento. Guanti, macchette, giochi, solo per citare alcuni esempi, possono essere costruiti o modificati per essere degli strumenti musicali. Anche uno strumento musicale tradizionale può venire modificato con l'aggiunta di sensori, in modo da permettere il controllo di altre dimensioni, oltre al controllo convenzionale dello strumento da parte del musicista, come la modificazione del suono generato. Questi ultimi a volte vengono chiamati Strumenti estesi.

Interaktive Instrumente

The means and manner by which a human may interact with a machine for the purpose of music making has proven an area of immense research and activity since the days of early electronic instruments. This term is used without any great consistency, in part due to the immense scale of current research and activity in the field.

Any conceivable means of inputting data into a system to elicit some form of musically meaningful response may be considered to be a controller. In the broadest possible sense, a controller, via some form of communication between component parts (e.g. MIDI, converters, computer software) in conjunction with some means of producing or modifying sound may be termed an Interactive Instrument. Frequently, such controllers exist in homologous relationships with sensors (e.g. of movement). Thus gloves, conductors batons, toys, amongst countless other examples, may be constructed or modified to function as musical instruments.

An existing form of musical instrument may be modified through the addition of sensors, enabling control of additional electronically mediated sound generation or modification (including the instrumental sound itself) in addition to the conventional control the musician exerts over the production of the acoustic sound. Such examples are also sometimes referred to as Extended Instruments.

Instrumentos Interactivos

Los medios y modos mediante los que un humano puede interactuar con una máquina con el propósito de hacer música, han probado ser un gran campo de investigación y trabajo desde los días de los instrumentos electrónicos pioneros. Este término es utilizado sin mucha consistencia, en parte debido a la inmensa diversidad de investigaciones y actividades actuales en este ámbito.

Cualquier medio imaginable de introducir datos a un sistema para provocar alguna forma de respuesta musicalmente significativa puede ser considerado un controlador. En el sentido más amplio posible, un controlador, a través de alguna forma de comunicación entre las partes (por ejemplo, MIDI, conversores, software), junto con algunos medios de producción o modificación de sonido, puede ser llamado Instrumento Interactivo. Frecuentemente, tales controladores tienen una relación homóloga con los sensores (por ejemplo, de movimiento). Por lo tanto, los guantes, las batutas, y los juguetes, entre otros incontables ejemplos, pueden ser construídos o modificados para funcionar como instrumentos musicales.

La forma ya existente de un instrumento musical puede ser modificada a través del agregado de sensores, permitiendo el control mediado electrónicamente de la generación o modificación adicional de sonidos (incluso del sonido instrumental mismo). Esto se suma a los controles convencionales que el músico ejerce sobre la producción del sonido acústico. Algunas veces, tales ejemplos son también denominados Instrumentos Extendidos (Extended Instruments).

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